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Gemini 3: Your Premier Building Agent for Hands-On Anti-Gravity Demonstrations

Gemini 3 is THE building Agent! Demos, Hands on with Anti Gravity

Google Unveils Gemini 3: A Game-Changer in AI Technology

Yesterday marked a significant milestone in artificial intelligence, as Google officially launched Gemini 3. The anticipation has been palpable, and let me assure you, it’s been worth the wait. Gemini 3 truly stands out as a powerhouse with capabilities that are unparalleled in the current landscape. Out of the gate, I’d confidently claim it outperforms even GPT-5.

Unraveling Gemini 3

As the most intelligent model released this year, Gemini 3 brings forth advanced generative interfaces that are designed for seamless, well-structured responses. The main highlight is the Gemini Agent, which functions as a computer aid capable of searching the web efficiently. Google touts an impressive performance level within this model, and my experience aligns with that claim; it’s remarkably effective.

Multimodal Understanding and Contextual Capabilities

One of the standout features of Gemini 3 is its superb multimodal understanding. This model utilizes a context window of up to a million tokens, allowing it to process not just text but also images, videos, and audio. This comprehensive understanding makes it exceptionally versatile.

Furthermore, users can expect responses that are not only helpful but also better formatted and more concise. After using this model for about a week through early access, it’s clear that Google has focused on improving the user experience and response quality.

A Closer Look at Google Anti-Gravity

Alongside Gemini 3, Google introduced Anti-Gravity, a genetic development platform that marks a significant evolution from existing Integrated Development Environments (IDEs). Designed to help orchestrate agents that operate at higher task-oriented levels, Anti-Gravity enables users to run parallel tasks across various workspaces. The capabilities offered by the new Gemini 3 Pro are impressive as well.

You’ll be pleased to know that you can download the public preview of Google Anti-Gravity at no cost. It’s compatible with Mac OS, Windows, and Linux, making it accessible to a wide range of users. Just a tip: many people, myself included, encountered challenges during the account setup process. It may take a couple of attempts to get through successfully, but perseverance pays off.

Conclusion

In summary, Google’s release of Gemini 3 promises to revolutionize the AI landscape. With its robust capabilities and efficient models, it is set to redefine user experiences across various applications. The introduction of Anti-Gravity is an exciting addition, allowing developers to harness the full potential of Gemini 3 in ways previously unimaginable. As I continue to explore these innovations, I’m eager to share more insights and experiences that showcase the true power of this technology.



#Gemini #building #Agent #Demos #Hands #Anti #Gravity
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26 thoughts on “Gemini 3: Your Premier Building Agent for Hands-On Anti-Gravity Demonstrations

  1. i have been following Gemini 3 for a few weeks now when it was the wood names in design arena i have been so exited this is a generation and a half past every other AI rite now it is crazy the things you can do.

  2. Thank you so much for the video. As a blind person the enhanced understanding of things really helps me a lot. I am now able to send screenshots and have them made accessible for me where GPT five had problems, for example handwritten notes. The video describing capabilities are also incredible. I'm curious to find out how open AI will react.

  3. only people that have been paying attention to AI know how big this is. Yes it still can't one-take create GTA 6 or whatever but you can definitely notice improvements in what people are making. everything feels more polished and a bit advanced as opposed to few years ago. it used to take more work to get this kind of stuff working but now it seems that it's working rate is much better.

  4. 🎯 Key points for quick navigation:

    00:00 🚀 Google releases Gemini 3, claiming it surpasses GPT-5 with next-generation multimodal capabilities and precision interface design.
    00:41 🧠 Gemini 3 offers up to a 1-million-token context window, handling text, images, video, and audio with improved clarity and formatting.
    01:09 🧩 Google also unveils Anti-Gravity, an “agentic” development platform that orchestrates multiple agents across workspaces for complex builds.
    01:35 💻 Anti-Gravity runs on macOS, Windows, and Linux; users may face setup issues during installation but can retry to resolve them.
    02:03 🌊 Gemini 3 generates a 3D interactive water physics simulation in-chat, including reflections, waves, and object interactions.
    03:00 🌍 It codes a full solar-system simulation with accurate planetary orbits and adjustable time scaling within minutes.
    04:24 🦑 Gemini 3 builds several 3D underwater squid games from text prompts, producing working HTML prototypes with dynamic graphics.
    08:25 🪼 Creates a jelly-based physics platformer, including deformation, collision particles, and retro sound effects after only four iterations.
    10:16 ⚖️ Compared with GPT-5.1, Gemini 3 delivers more playable, visually rich demos with cleaner code and higher stability.
    11:41 🔥 Demonstrates a 2D physics clone of Little Inferno, showing realistic combustion, explosions, and material reactions in one shot.
    11:53 🧩 Excels at problem-solving and deep reasoning, offering concise yet accurate technical guidance even for advanced Unreal Engine tasks.
    12:35 🧱 Handles Unreal Engine 5’s experimental Flesh System more accurately than GPT-5 due to fresher training data (v5.4–5.5).
    14:25 🎥 Gemini 3 uniquely analyzes uploaded videos of user projects, interpreting them natively to provide debugging insight.
    15:22 🎮 Generates detailed SVG schematics like a DualShock controller, accurately rendered entirely from code.
    15:47 🖱️ Demonstrates agent mode, autonomously building a PC using PCPartPicker; works but currently runs slow in web navigation.
    17:42 ⚙️ GPT-5 agent performs slightly faster but also struggles with long runtimes and budgeting logic.
    18:10 🧬 Begins first real-time test of Google Anti-Gravity, combining AI code orchestration with direct local asset management.
    18:51 🗂️ Loads multiple Creative Commons asset packs (UI, pixel art, audio) and instructs Gemini to design a 2D physics platformer.
    20:14 🧠 Anti-Gravity auto-unzips, organizes, and plans project structure (HTML, CSS, JS modules for physics, input, rendering).
    20:54 🌐 The IDE’s workflow merges traditional coding with autonomous agent collaboration, producing working file scaffolds in real time.
    21:08 🖼️ Gemini 3’s agent attempts to analyze PNG files using multimodality to identify objects like characters or tiles.
    21:23 🧩 Anti-Gravity requests a new browser extension that isn’t yet installable due to its recent release.
    21:38 ⚠️ The agent encounters syntax errors and terminates during game generation but recovers to produce a playable HTML demo.
    22:48 🔥 The resulting 2D fire platformer works with assets, mouse-controlled fire, and jumping mechanics—though with bugs like infinite jumping and freezes.
    23:46 📸 Screenshots can be uploaded for debugging, but Anti-Gravity currently lacks native video input for contextual learning.
    24:40 🧠 After 30 minutes of iteration, Gemini 3 reaches a model-quota limit, forcing a pause before continuing.
    25:07 🌩️ The improved build now fully uses imported textures, smooth movement, camera tracking, clouds, and working fire effects.
    25:48 🎮 The prototype showcases physics-based mechanics for burning obstacles, though partial functionality remains.
    26:02 🧰 Anti-Gravity auto-creates a full project file system with organized JS, CSS, and asset folders.
    26:29 🧑‍💻 The IDE is compared to Cursor—powerful yet easier to use—and allows direct code editing with auto-error detection.
    27:26 🌳 Community demo by Ian Goodfellow shows Gemini 3 generating a 3D voxel art scene from a single image prompt.
    28:06 🌍 Users are “vibe-coding” full games, such as a rotating-Earth 3D Pac-Man clone, in just a few prompts.
    28:21 🧩 Gemini 3 creates playable mazes and apps that transform pixel art into interactive 3D environments.
    28:36 🌌 Shane Leg demonstrates an autonomous “self-operating world simulator,” expanding into emergent behavior simulations.
    28:48 ✋ Alley K. Miller builds a real-time sign-language recognition app using webcam input in under five minutes.
    29:17 🧃 Angel and others showcase creative physics-based games like slime collection systems built with minimal prompts.
    29:56 📊 Benchmarks show Gemini 3 outperforming GPT-5 across cost and reasoning tests like ARC AGI 2, nearly doubling GPT-5 Pro’s score.
    30:39 🧱 Gemini 3 constructs voxel-based creatures with physics destruction and reconstruction.
    30:51 🌍 It becomes the first LLM to beat a professional GeoGuessr player, pinpointing locations from global imagery.
    31:04 🧩 Creates a realistic, self-solving Rubik’s Cube in 3JS with reflections in one shot.
    31:18 🍮 Builds a lifelike jello shader with dynamic deformation and realistic lighting.
    31:32 🧠 The creator declares Gemini 3 the most capable coding LLM of the year, favoring the Anti-Gravity vibe-coding editor as their new standard.
    31:59 🍌 Google is set to release Nano Banana 2 (Pro) next, promising multi-character generative image outputs.
    32:15 🔗 Viewers can try Gemini 3 for free via Google AI Studio, linked in the video description.

    Made with HARPA AI

  5. Waiting for the Image vid. I've been using it to generate Architectural images. I started with some of my bad renderings and told it to make the images look like real and add natural lighting. Blew me away on each one. after a while, I tried loading just flat color images and they looked as good as the ones that already had color. I also asked it for different viewpoints. I got images of every side, elevations and a landscape plan. I then took all the views into Meta and had it animate the images. I pieced together about 10 shots into an amazing animated video that would have taken me weeks the old way through rendering software. ALL FROM ONE IMAGE.
    Last night I started getting limited on generations. I feel the change coming.

  6. tried it and it started hallucinating immediately with my first test… not a good start (i asked for a tool for simplifying my unity workflow, and it just hallucinated software and plugins that never existed or can even be googled)

  7. 4:02 that’s incredible. Planets all orbit in the same direction, and they don’t here. Orbit speed is very wrong. But who cares!? I couldn’t program something like this from scratch, but I can tweak it!

  8. Your major mistake was failing to install the extension. That's literally everything. You don't need to keep taking screenshots. It will take over the browser and reiterate by itself until it achieves.

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